SUMMARY: Teddy is an individual capstone project project created as a part of the Digital Arts and Media Design program at Penn State University. This project explores how a gamified app could help those in eating disorder recovery through the use of treatment methods, community features, and a comforting atmosphere.
TIMELINE:
September 2024 - April 2025
ROLE: Product Designer, UX Designer, Illustrator
SKILLS: UX Design, Wireframing, Storyboarding, Graphic Design
TOOLS: Figma, Adobe Illustrator
DESIGN CHALLENGE
Create an app to aid those in recovery from an eating disorder
DESIGN SOLUTION:
Teddy: Utilizing a low pressure, community based, gamified app model with researched recovery techniques to create a comforting and motivating environment for recovery.