SUMMARY: Teddy is an individual capstone project project created as a part of the Digital Arts and Media Design program at Penn State University. This project explores how a gamified app could help those in eating disorder recovery through the use of treatment methods, community features, and a comforting atmosphere.

TIMELINE
September 2024 - April 2025

ROLE: Product Designer, UX Designer, Illustrator

SKILLS: UX Design, Wireframing, Storyboarding, Graphic Design

TOOLS: Figma, Adobe Illustrator

DESIGN CHALLENGE
Create an app to aid those in recovery from an eating disorder

DESIGN SOLUTION:
Teddy: Utilizing a low pressure, community based, gamified app model with researched recovery techniques to create a comforting and motivating environment for recovery.






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